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This Just In 9 posts

Featured Post Top IT and dev trends to prepare for in 2016

Top IT and dev trends to prepare for in 2016

By Pluralsight on January 6, 2016

It seems like just yesterday that we were talking about what tech pros learned in 2015 and what they want to learn in 2016—that’s because it actually was yesterday. Check out it here. And today, we’re covering the top IT, dev and creative trends you need to prep for in 2016. We chatted with our […]

What tech pros learned & what’s next in 2016

By Pluralsight on January 5, 2016

As a developer, IT pro or creative, what do you want to learn in 2016? What did you master in 2015? Here are the top tools, courses and topics tech pros learned in 2015 and what they want to learn in 2016.

Net neutrality: the Internet Slowdown & Battle for the Net

By Whitney Larsen on September 9, 2014

Heard of net neutrality? The outcome of this hotbed issue could change how you use the internet, access information, and even affect your Pluralsight subscription. Learn more about the Battle for the Net as Pluralsight participates in the Internet Slowdown.

Pluralsight Playlists: Music selected by you

By Lora Beros on August 21, 2014

Music gets us through our most stressful projects and inspires our greatest creative ideas. We’re excited to announce that Pluralsight is now on Spotify sharing songs for all the moments in a tech pro’s day!

Android Wear: A new platform for wearables

By Chiu-Ki Chan on March 18, 2014

Google just announced Android Wear, its wearable platform, with a beautiful introduction video. Android Wear is built on top of two existing Android components: Google Now and Notifications. The main interface, which uses Google Now, shows you contextual information, which makes perfect sense for a wearable.

Unity’s Mobile Tools Go Free For Indie Developers

By Manya Susoev on May 21, 2013

Unity Technologies has announced it’s making its mobile tools available for free to indie developers and small studios. Before today, these add-on tools for mobile development cost $800. By making them free, Unity is establishing itself as an even stronger supporter of the independent developers community, and is opening doors for those who previously did […]

Windows Azure Virtual Machines and Virtual Networks Reach General Availability

By Paul Ballard on April 16, 2013

Microsoft announced that they are officially taking the wraps off of the IaaS services including new features and price reductions.  New features include new VM image templates with SQL Server, BizTalk, and SharePoint installed as well as new VM sizes to choose from.  Prices are also getting cut by 21%-33% for IaaS and PaaS VMs). Our […]

Sony and Unity Announce a Strategic Partnership: Unity for PlayStation

By Manya Susoev on March 21, 2013

This afternoon, Sony Computer Entertainment (SCE) and Unity Technologies announced they have entered into a strategic partnership to offer “Unity for Playstation,” which will optimize Unity’s popular game engine and development tools for SCE’s PlayStation platforms. What this means for developers is they will now be able to port their games to and from any […]

Microsoft Makes Git Option Available for Source Control in TFS and Visual Studio 2012

By Paul Ballard on January 30, 2013

At the ALM Summit in Redmond this morning, Microsoft Technical Fellow Brian Harry announced that Visual Studio 2012 and Team Foundation Services would now support Git, a popular distributed version control system.  This announcement means that developers using TFS will now have an option for source control other than TFS which includes tooling and Visual […]

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